Every breath is a bet.

Breath Casino is a first-person survival card game set in a crumbling underground casino, where oxygen functions as health, currency, and time pressure all at once.

Pillar 01

Oxygen is the central system

It drives every decision. Players spend the right to remain alive, not just a resource bar.

Pillar 02

Gambling becomes survival horror

Bluffing, reading opponents, and taking risk onto the table become existential rather than decorative.

Pillar 03

Luxury survives only as a corpse

Brass, velvet, smoke, factory ash and PS1 low-poly decay create a strong memory footprint.

01

Enter a round with limited air and incomplete information.

02

Play cards, read the dealer, and choose whether to spend or conserve oxygen.

03

Escalate pressure through revolver moments, unstable rules and environmental stress.

04

Survive long enough to descend deeper, where the myth of freedom becomes thinner than the air.

Strength

Strong hook, readable pitch

A card survival game where oxygen is currency inside a decaying underground casino is easy to communicate and visually distinctive.

Visual Identity

Old console horror texture, industrial smoke, oil haze and ritualized table interactions separate it from clean sci-fi card games.

Presentation Advice

Use this page as the jury script: one hook, three pillars, loop, visual signature and final ask with footage between sections.